Runtime Ready
True Runtime PDF Support
Load and display PDFs at runtime with 2D UMG and 3D plane rendering. Full Blueprint + C++ support with Blueprint-only examples.
RUNTIME FEATURES
Runtime Integration Guide
UMG Widget
Render PDF in UMG
Display document pages dynamically inside Blueprint UI layouts.
1
Create Widget Blueprint
Add a
UImage component and mark it as Is Variable.
2
Render PDF Page
Load document, render first page to a texture target.
3
Assign & Display
Pass texture to image brush and configure resolution.
World Actor
Render PDF in World
Project documents onto 3D surfaces and meshes in the viewport.
1
Create Actor Blueprint
Add a
Plane or custom mesh component.
2
Create Material
Set Shading Model to
Unlit for clear readability.
3
Apply Texture Param
Bind dynamic material instance to PDF stream.
DEVELOPER API
C++ API Reference
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