For Games & Sims
Immersive In-Game Documents
Turn PDFs into rich interactive manuals using 2D UMG and 3D rendering. Supports Blueprints and C++ with Blueprint-only examples.
USE CASES
Common Use Cases
UMG Widget
Render PDF in UMG
Display document pages dynamically inside Blueprint UI layouts.
1
Create Widget Blueprint
Add a
UImage component and mark it as Is Variable.
2
Render PDF Page
Load document, render first page to a texture (1080x1920 target res).
3
Assign & Display
Pass texture to image brush & configure resolution...
World Actor
Render PDF in World
Project documents onto 3D surfaces and meshes in the viewport.
1
Create Actor Blueprint
Add a
Plane or custom mesh component to host the render.
2
Create Material
Set Shading Model to
Unlit for clear document readability.
3
Apply Texture Param
Bind dynamic material instance to runtime PDF stream...
API
C++ API Reference
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Support & Troubleshooting
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