For Games & Sims

Immersive In-Game Documents

Turn PDFs into rich interactive manuals using 2D UMG and 3D rendering. Supports Blueprints and C++ with Blueprint-only examples.

In-Game PDF Manual
USE CASES

Common Use Cases

UI
UMG Widget

Render PDF in UMG

Display document pages dynamically inside Blueprint UI layouts.

1
Create Widget Blueprint Add a UImage component and mark it as Is Variable.
2
Render PDF Page Load document, render first page to a texture (1080x1920 target res).
3
Assign & Display Pass texture to image brush & configure resolution...
Read Full UMG Guide
3D
World Actor

Render PDF in World

Project documents onto 3D surfaces and meshes in the viewport.

1
Create Actor Blueprint Add a Plane or custom mesh component to host the render.
2
Create Material Set Shading Model to Unlit for clear document readability.
3
Apply Texture Param Bind dynamic material instance to runtime PDF stream...
Read Full World Guide
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